Wind SeiryuuTier 1
at Michigan DTR Regionals
Pilot Skill ↑ top
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Rile | 43.7% | 17 | 8-7-2 | 52.9% | 52.4% | 53.8% | +1.5 |
| Fire Crux Mage | 8.0% | 6 | 2-3-1 | 41.7% | 45.0% | 50.2% | +0.1 |
| Wind Shadowstrike | 6.9% | 2 | 0-2-0 | 0.0% | 33.3% | 35.4% | -14.0 |
| Fire Suited | 5.7% | 2 | 2-0-0 | 100.0% | 66.7% | 60.4% | +10.0 |
| Fire Exia | 4.6% | 1 | 0-1-0 | 0.0% | 40.0% | 43.1% | -11.0 |
| Fire Luxem Assassin | 4.6% | 1 | 1-0-0 | 100.0% | 60.0% | 58.2% | +13.1 |
| Water Allies | 4.6% | 1 | 1-0-0 | 100.0% | 60.0% | 53.9% | +6.2 |
| Fire Crux Lorraine | 3.4% | 1 | 1-0-0 | 100.0% | 60.0% | 58.2% | +13.1 |
| Fire Firebloom Burn | 3.4% | 2 | 2-0-0 | 100.0% | 66.7% | 56.6% | +6.3 |
| Fire Oblation | 3.4% | 2 | 1-0-1 | 75.0% | 58.3% | 52.4% | +2.3 |
| Fire Suzaku | 3.4% | 0 | — | — | — | — | — |
| Horse and Taxes | 3.4% | 2 | 1-1-0 | 50.0% | 50.0% | 51.6% | +1.5 |
| Fire Aggro | 2.3% | 1 | 1-0-0 | 100.0% | 60.0% | 55.1% | +8.2 |
| Water Fractal | 2.3% | 2 | 1-1-0 | 50.0% | 50.0% | 56.4% | +6.1 |
| Water Penguin Mill | 2.3% | 1 | 1-0-0 | 100.0% | 60.0% | 59.9% | +15.8 |
| Fire Arisanna | 1.1% | 0 | — | — | — | — | — |
| Fire Crux Hybrid | 1.1% | 1 | 0-1-0 | 0.0% | 40.0% | 41.8% | -13.1 |
| Fire Neos | 1.1% | 0 | — | — | — | — | — |
| Fire Slimes | 1.1% | 0 | — | — | — | — | — |
| Fire Umbra Guardian | 1.1% | 0 | — | — | — | — | — |
| Water Aetherwing | 1.1% | 0 | — | — | — | — | — |
| Water Astra Ranger | 1.1% | 2 | 2-0-0 | 100.0% | 66.7% | 57.8% | +7.5 |
| Water Genbu | 1.1% | 1 | 0-1-0 | 0.0% | 40.0% | 36.7% | -21.3 |
| Water Tera Kongming | 1.1% | 0 | — | — | — | — | — |
| Water Umbra Guardian | 1.1% | 0 | — | — | — | — | — |
| Water Zander | 1.1% | 1 | 1-0-0 | 100.0% | 60.0% | 56.1% | +9.7 |
| Wind Allies | 1.1% | 0 | — | — | — | — | — |
| Wind Arcane | 1.1% | 0 | — | — | — | — | — |
| Wind Astra Cleric | 1.1% | 0 | — | — | — | — | — |
| Wind Astra Diana | 1.1% | 1 | 1-0-0 | 100.0% | 60.0% | 56.1% | +9.8 |
| Wind Ciel | 1.1% | 1 | 1-0-0 | 100.0% | 60.0% | 52.4% | +3.9 |
| Wind Crux Lorraine | 1.1% | 0 | — | — | — | — | — |
| Wind Diana | 1.1% | 1 | 1-0-0 | 100.0% | 60.0% | 56.0% | +9.6 |
| Wind Tera Silvie | 1.1% | 0 | — | — | — | — | — |
| Wind Umbra Ciel | 1.1% | 0 | — | — | — | — | — |
| Wind Wakeup Combo | 1.1% | 1 | 1-0-0 | 100.0% | 60.0% | 56.1% | +9.8 |
Decklists · 6 from this event
The 6 public Wind Seiryuu decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 3 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 3 mirrors is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 3 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 36 cards with non-zero signal (raw numbers, including 36 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Resolute Stand | +0.33 | 1 | 0 | 2 | |
| Staggering Strike | -0.33 | 0 | 1 | 2 | |
| Dungeon Guide | -0.33 | 0 | 1 | 2 | |
| Harness Lightning | -0.33 | 0 | 1 | 2 | |
| Trained Hawk | -0.33 | 0 | 1 | 2 | |
| Crystallized Destiny | +0.33 | 1 | 0 | 2 | |
| Incapacitate | -0.33 | 0 | 1 | 0 | |
| Brisk Windtrotter | -0.33 | 0 | 1 | 2 | |
| Innervate Agility | -0.33 | 0 | 1 | 2 | |
| Scout the Land | +0.33 | 1 | 0 | 0 | |
| Winbless Kiteshield | +0.33 | 1 | 0 | 0 | |
| Winds of Destiny | +0.33 | 1 | 0 | 0 | |
| Wind Resonance Bauble | +0.33 | 1 | 0 | 0 | |
| Spellward Scepter | +0.33 | 1 | 0 | 0 | |
| Tithe Proclamation | -0.33 | 0 | 1 | 0 | |
| Fragmented Spirit of Wind | -0.33 | 0 | 1 | 0 | |
| Quicksilver Grail | -0.33 | 0 | 1 | 0 | |
| Zephyr | -0.33 | 0 | 1 | 0 | |
| Orb of Sealing | +0.00 | 1 | 1 | 1 | |
| Cleansing Reunion | +0.00 | 1 | 1 | 1 | |
| Reclaim | +0.00 | 1 | 1 | 1 | |
| Shimmercloak Assassin | +0.00 | 1 | 1 | 1 | |
| Displace | +0.00 | 1 | 1 | 1 | |
| Veiling Breeze | +0.00 | 1 | 1 | 1 | |
| Stifling Trap | +0.00 | 1 | 1 | 1 | |
| Beseech the Winds | +0.00 | 1 | 1 | 1 | |
| Beastbond Boots | +0.00 | 1 | 1 | 1 | |
| Windmill Engineer | +0.00 | 1 | 1 | 1 | |
| Fated Keepsake | +0.00 | 1 | 1 | 1 | |
| Dream Fairy | +0.00 | 1 | 1 | 1 | |
| Byakko's Command | +0.00 | 1 | 1 | 1 | |
| Regal Inquisition | +0.00 | 1 | 1 | 1 | |
| Seiryuu's Command | +0.00 | 1 | 1 | 1 | |
| Portentous Tanggu | +0.00 | 1 | 1 | 0 | |
| Safeguard Amulet | +0.00 | 1 | 1 | 0 | |
| Beseeched Fatestone | +0.00 | 1 | 1 | 0 |